Walkthrough Menu
- General Tips
- Chapter 1: Near Brodie's RV
- Chapter 2: Brodie's Trap
- Chapter 3: Daemon's Trap
- Chapter 4: Mia's Trap
General Tips
- This is the official guide for Paranormal Files: The Trap of Truth.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Near Brodie's RV
- Select; play HOP (A).
- Move (B-C).
- Select 2x. Read message (D).
- Talk; select notebook; play HOP (E).
- Take map (F).
- Select (G).
- Take CANE (H).
- Use CANE; take PLASTIC HAT (I).
- Take MAKEUP CASE (J).
- Take PLASTIC MONOCLE (K).
- Place PLASTIC HAT and PLASTIC MONOCLE; take MAKEUP CASE KEY and 1/3 PICTURE PARTS (L).
- MAKEUP CASE KEY on MAKEUP CASE; take LIPSTICK, NAIL FILE, and MIRROR.
- Use MIRROR (M).
- Solution N-Ox3-Nx3-O-Nx2-Ox2.
- Go right.
- Take DIAMOND EYE (A).
- Take RADIO DIAL (B).
- Take BROKEN ALARM CLOCK (C).
- Use NAIL FILE; take ALARM BELL and 2/3 PICTURE PARTS (D).
- Walk down.
- Use RADIO DIAL; take BATTERY (E).
- ALARM BELL and BATTERY on BROKEN ALARM CLOCK; take ALARM CLOCK.
- Use ALARM CLOCK; take 3/3 PICTURE PARTS and MUTOSCOPE (F).
- Go right.
- Place PICTURE PARTS (G).
- Solution (H).
- Take OUROBOROS RING and MUTOSCOPE REEL (I).
- Use OUROBOROS RING; take TRIANGLE EYE and SKULL (@).
- Walk down.
- Place TRIANGLE EYE and DIAMOND EYE; take MUTOSCOPE HANDLE and TAROT CARDS (J).
- Go right.
- Place TAROT CARDS; select PAIRS (K).
- Select card; take GLASS BALL (L).
- Place GLASS BALL and SKULL; take MUTOSCOPE GLASS and 1/4 ANIMAL FIGURINES (M).
- MUTOSCOPE REEL, MUTOSCOPE HANDLE, and MUTOSCOPE GLASS on MUTOSCOPE; take HERALDIC STAMP and HAMSA AMULET.
- Place HAMSA AMULET (N).
- Play HOP; earn BRODIE'S POSTER (O).
- Walk down.
- Take 2/4 ANIMAL FIGURINES (P).
- Go forward.
- Talk; read note; take TOY PHOTO (A).
- Select; use LIPSTICK; take PAPER WITH HINT (B).
- Take ARCADE HAMMER (C).
- Take LIT SIGN (D).
- Take 3/4 ANIMAL FIGURINES (E).
- Select; read card; take BROKEN PUPPET (F).
- Use ARCADE HAMMER; take SLOT MACHINE WHEEL and 4/4 ANIMAL FIGURINES (G).
- Walk down, right.
- Place ANIMAL FIGURINES and PAPER WITH HINT; select 1-5; take VOODOO PINS and MYSTERIOUS BOX (H).
- Place VOODOO PINS; take SLOT MACHINE LEVER and STRING (I).
- Walk down.
- Place SLOT MACHINE WHEEL and SLOT MACHINE LEVER; select 3x; take PARK TICKETS (J).
- Go forward.
- Place TOY PHOTO and PARK TICKETS; use the red buttons to move the claw over the toy; select blue button and take WENDIGO TOY (K).
- Give WENDIGO TOY; take ODD RUNE and POCKETKNIFE (L).
- ODD RUNE on MYSTERIOUS BOX; take UNUSUAL KEY and STAR AMULET.
- Use POCKETKNIFE; take PUPPET HEAD and WHEEL ARROW (M).
- Use UNUSUAL KEY (N).
- Go left.
- Take ROPE (A).
- Move curtain; take TOOLBOX (B).
- Take BRODIE'S COIN (C).
- Select (D).
- Walk down 2x.
- Use POCKETKNIFE; take PUPPET ARM and BRODIE'S WALLET (E).
- PUPPET HEAD, PUPPET ARM, and STRING on BROKEN PUPPET; take GOD OF TRUTH PUPPET.
- Place ROPE (F).
- Use TOOLBOX; select several times; select rope (G).
- Use LIT SIGN; play HOP; take LIGHT BULBS (H).
- Go forward.
- Use LIGHT BULBS and WHEEL ARROW; take BRANDED LIGHTER (I).
- Place GOD OF TRUTH PUPPET (J).
- Select 1-7 (K).
- Select 1-13 (L).
- Take SUMMONING BOARD.
- Go left.
- Use SUMMONING BOARD and BRANDED LIGHTER; take CRYSTAL EYE and BOARD WITH CODE (M).
- Place BOARD WITH CODE; solution (N).
- Read note; take SPIRIT TRAP and INFINITY SIGN (O).
- INFINITY SIGN on BRODIE'S WALLET; read items; take 1/3 SKY AMULETS and FRANKINCENSE.
- Use SPIRIT TRAP (P); you earn BURNT TRAP.
- Go forward.
Chapter 2: Brodie's Trap
- Take RITUAL BELL (A).
- Take 2/3 SKY AMULETS; place RITUAL BELL, BURNT TRAP, and FRANKINCENSE (B); play HOP; take RECHARGED TRAP (B).
- Use RECHARGED TRAP (C).
- Take 3/3 SKY AMULETS (D).
- Place SKY AMULETS (E).
- Take BRODIE'S MEDALLION (F).
- Walk down.
- Use BRODIE'S MEDALLION (G).
- Play HOP; earn ACCESS CARD (H).
- Walk down.
- Use ACCESS CARD (I).
- Go right.
- Take B MONOGRAM and MIA'S PHOTO (J).
- Take DEFLATED BALL (K).
- Use DEFLATED BALL; earn BASKETBALL (L).
- Walk down.
- Use BASKETBALL; take DAEMON'S PRIZE and C MONOGRAM (M).
- Go left.
- Use B MONOGRAM and C MONOGRAM; take POCKET WATCH (N).
- Walk down, right.
- Place DAEMON'S PRIZE and POCKET WATCH; take DAEMON'S PHOTO and BRODIE'S PHOTO (O).
- Place MIA'S PHOTO, DAEMON'S PHOTO, and BRODIE'S PHOTO (P).
- Read newspaper; take BRODIE'S COMIC (Q).
- Restore items on BRODIE'S COMIC 1-5; take CLUE (R).
- Walk down, left, and forward.
- Use CLUE and BRODIE'S COIN (A).
- Select 1-12 (B).
- Select 1-6 (C); take TRUTH COIN.
- Talk (D).
- Select and take the left portal (E).
- Take 1st RITUAL MASK (F).
- Take 2nd RITUAL MASK (G).
- Take 1/3 TOTEM FEATHERS; place 2 RITUAL MASKS; take 2/3 TOTEM FEATHERS and DRAWER KEY (H).
- Take DAEMON'S BOOK; use DRAWER KEY; take 3/3 TOTEM FEATHERS and DOLL HEAD (I).
- Place DOLL HEAD; take CASSETTE TAPE (J).
- Place and select CASSETTE TAPE; take 1/6 LETTERS and TOTEM HORN (K).
- Place TOTEM FEATHERS; solution; take 2/6 LETTERS and MUSIC BOX LEVER (L).
- Place CRYSTAL EYE and TOTEM HORN; read note, select coin; take BALLERINA FIGURINE (M).
- Place MUSIC BOX LEVER and BALLERINA FIGURINE; take 3/6 LETTERS and PAPER KNIFE (N).
- Use PAPER KNIFE (O).
- Play HOP; earn EXORCISM AMULET and 4/6 LETTERS (P).
- Use EXORCISM AMULET; select card (Q).
- Take 5/6 LETTERS (A).
- Talk; take HOTEL PAMPHLET (B).
- Select HOTEL PAMPHLET several times; earn IMPROVISED TONGS.
- Take TENT FIGURINE; use IMPROVISED TONGS; take DOLLAR (C).
- Take FERRIS WHEEL FIGURINE; use DOLLAR; select D-2; take CAROUSEL FIGURINE and WATER BOTTLE (D).
- Place TENT FIGURINE, FERRIS WHEEL FIGURINE, and CAROUSEL FIGURINE (E).
- Select (F).
- Casual solution- select the arrows to follow path (G).
- Hard solution- select the arrows to follow the path and press go (H).
- Casual solution- select the arrows to follow path (I).
- Hard solution- select the arrows to follow the path and press go (J).
- Take SLEEPING POTION and TOOL AMULET (K).
- SLEEPING POTION on WATER BOTTLE; take SLEEPING SOLUTION.
- Give SLEEPING SOLUTION; read register; take KEY CARD and 1/4 PHOTO PIECES (M).
- Use KEY CARD (N).
- Take KEY WITH PIGEON (O).
- Take 2/4 PHOTO PIECES (P).
- Take WRENCH (Q).
- Take TORN PHOTO (R).
- Walk down.
- Use WRENCH and TOOL AMULET; take SCREWDRIVER and MAGNET (A).
- Use MAGNET; take 3/4 PHOTO PIECES and NEW CHIP (B).
- Use KEY WITH PIGEON; take DYLAN'S AMULET, IMPROVISED LOCKPICK, and 6/6 LETTERS (C).
- Go right.
- Use IMPROVISED LOCKPICK (D).
- Play HOP; earn DAEMON'S AMULET (E).
- Place DYLAN'S AMULET and DAEMON'S AMULET; take UNUSUAL BONE and 4/4 PHOTO PIECES (F).
- PHOTO PIECES on TORN PHOTO; take FRAMED PHOTO.
- Use SCREWDRIVER and NEW CHIP (G).
- Place FRAMED PHOTO and LETTERS (H).
- Select (I).
- Enter 0-5-1-6-enter (J).
- Scroll down; select (K).
- Select (L).
- Take DAEMON'S COMIC (M).
- Restore DAEMON'S COMIC 1-5; take CLUE (N).
- CLUE on DAEMON'S BOOK.
Chapter 3: Daemon's Trap
- Take SKULL PIN and BUCKET (O).
- Take LONG STICK; use BUCKET (P).
- Walk down.
- Use SKULL PIN; take MANNEQUIN HAND and SAFE REMOTE (A).
- Use SAFE REMOTE (B).
- Take ADHESIVE TAPE (C).
- ADHESIVE TAPE and MANNEQUIN HAND on LONG STICK; take IMPROVISED HOOK.
- Go forward.
- Use IMPROVISED HOOK; earn SAFE DIAL and CORK (D).
- Walk down.
- Place SAFE DIAL; select 1-3 (E).
- Read journal; take WITCH STONE (F).
- Go forward.
- Use WITCH STONE (G).
- Play HOP; earn OAR (H).
- Use CORK and OAR (I).
- Use WITCH STONE (J).
- Use (K-L).
- Select and take the right path (M).
- Take CROWBAR (N).
- Take MIA'S BAG; use CROWBAR; take 1/3 SIGN BOARDS and UFO AMULET (O).
- Take 2/3 SIGN BOARDS (P).
- Take GHOST AMULET (A).
- GHOST AMULET and UFO AMULET on MIA'S BAG; read note; take VALVE and 1/5 FLAGS.
- Use VALVE; play HOP; take 3/3 SIGN BOARDS and PAPER CUP (B).
- Place SIGN BOARDS; solution (C).
- Go forward.
- Talk; take MIA'S COIN and MIA'S CAMERA (D).
- Use STAR AMULET; take CLOWN BOX and BLUE FISH (E).
- Take CAMERA CABLE (F).
- Take RED FISH (G).
- Walk down.
- Place RED FISH and BLUE FISH; take FORKED STICK and 2/5 FLAGS (H).
- Use FORKED STICK; take HORSE FIGURINE and MACHINE HANDLE (I).
- Go forward.
- Place MACHINE HANDLE and PAPER CUP; select; take 3/5 FLAGS and POPCORN (J).
- Walk down.
- Use POPCORN; play HOP; earn POWER BANK and MECHANICAL HAND (M).
- CAMERA CABLE and POWER BANK on MIA'S CAMERA; take PHOTO WITH HINT.
- PHOTO WITH HINT on CLOWN BOX; select 1-3 (N); take 4/5 FLAGS and CARRIAGE WHEEL (O).
- Go forward.
- Select; take CABMAN (P).
- Place CABMAN, HORSE FIGURINE, and CARRIAGE WHEEL; take GUN AIMER and 5/5 FLAGS (Q).
- Walk down.
- Place FLAGS (R).
- Go left.
- Take 1/3 METAL FLOWERS (A).
- Take VINTAGE STREETLAMP (B).
- Take BROKEN GUN (C).
- Walk down, forward.
- Use VINTAGE STREETLAMP and MECHANICAL HAND (D).
- Select 1-8 (E); take RAGDOLL TARGET and TOY BULLETS.
- Place RAGDOLL TARGET; take VINTAGE SHOVEL (F).
- Use VINTAGE SHOVEL; take GUN BARREL and 2/3 METAL FLOWERS (G).
- GUN AIMER, TOY BULLETS, and GUN BARREL on BROKEN GUN; earn TOY GUN.
- Use TOY GUN; hit 5 bottles and then the pieces they were hiding; take MISSING PHOTOS (H).
- Walk down, left.
- Place MISSING PHOTOS (I); select button (J).
- Move Mia's Coin (K-L); solution (M).
Chapter 4: Mia's Trap
- Select (N).
- Take TUNING FORK (O).
- Take MECHANISM GEAR (P).
- Use HERALDIC STAMP; take VINTAGE FRAME (Q).
- Walk down.
- Use TUNING FORK; take GHOST FIGURINE and 3/3 METAL FLOWERS (A).
- Place METAL FLOWERS and VINTAGE FRAME; take COSMETIC OIL and CLOCK KEY (B).
- Go forward.
- Use CLOCK KEY; take MIA'S FIGURINE (C).
- Place MIA'S FIGURINE and GHOST FIGURINE; select D-Ex2-Fx2.
- Read journal; take VINTAGE BRACELET (G).
- Use MECHANISM GEAR, VINTAGE BRACELET, and COSMETIC OIL (H).
- Move items; take CLOCK CUCKOO (I).
- Place CLOCK CUCKOO; take MIA'S COMIC (J).
- Restore MIA'S COMIC 1-5 (K); take CLUE.
- Use CLUE; select (L).
- Restore items (M).
- Take UNUSUAL MEDALLION (N).
- Select; go forward. (O).
- Take WREATH (A).
- Take SMALL COG (B).
- Take METAL PETAL (C).
- SMALL COG and METAL PETAL on UNUSUAL MEDALLION; take DRAWING and GLASS CUTTER ROLL.
- Place WREATH; take BROKEN GLASS CUTTER (D).
- GLASS CUTTER ROLL on BROKEN GLASS CUTTER; take GLASS CUTTER.
- Use GLASS CUTTER; select lever (E).
- Take 1/3 SHAMROCK AMULETS and HARP (F).
- Place HARP (G).
- Take SCYTHE (H).
- Use SCYTHE; take WINDUP KEY and FESTIVAL FLAG (I).
- Use WINDUP KEY; take PARK TICKET (J).
- Use PARK TICKET (K).
- Select (L).
- Stage 1: select (M).
- Stage 2: select (N).
- Take 2/3 SHAMROCK AMULETS (A).
- Take CUFFS (B).
- Take TORN SACK (C).
- Walk down.
- Use CUFFS; take SHOVEL HANDLE, FILM REEL, and 3/3 SHAMROCK AMULETS (D).
- Place SHAMROCK AMULETS; take SCISSORS and SPRAYER (E).
- Go forward.
- Place DRAWING and SPRAYER; select 1-4; take RACHEL'S COIN and PROJECTOR LENS (F).
- Place FILM REEL and PROJECTOR LENS; select green button (G).
- Select several times; earn HINT (H).
- Walk down.
- Place HINT; solution (I); take RASP FILE and SEWING AMULET (J).
- Go forward.
- Place SEWING AMULET; take NEEDLE AND THREAD and CAT AMULET (K).
- FESTIVAL FLAG, SCISSORS, and NEEDLE AND THREAD on TORN SACK; take EMPTY SACK.
- Use RASP FILE; take OLD HOOK and BROKEN SPYGLASS (L).
- Walk down.
- Place SHOVEL HANDLE and EMPTY SACK (M).
- Set buttons as shown; select (N).
- Take BAG OF SAND (O).
- Go forward.
- Place OLD HOOK and BAG OF SAND (P).
- Take 0/3 SOUL VESSEL (Q).
- Use 0/3 SOUL VESSEL (R).
- Use 1/3 SOUL VESSEL (S).
- Walk down.
- Use 2/3 SOUL VESSEL (A).
- Go forward.
- Use SOUL VESSEL and RACHEL'S COIN (B).
- Take LIZARD AMULET (C).
- Take WINGED KEY (D).
- Take 1/3 SPYGLASS PARTS (E).
- Walk down.
- Use WINGED KEY (F).
- Move sleeves as shown; select 1-2-3 (G).
- Move sleeves as shown; select 4-5-6-7 (H).
- Move sleeves as shown; select 8-9-10 (I); take 2/3 SPYGLASS PARTS and TALKING SKULL.
- Go right.
- Place UNUSUAL BONE and TALKING SKULL; take 3/3 SPYGLASS PARTS and SNAKE AMULET (A).
- Place LIZARD AMULET, CAT AMULET, SNAKE AMULET; restore eyes as shown; take UNUSUAL RESIN (B).
- SPYGLASS PARTS and UNUSUAL RESIN on BROKEN SPYGLASS; take UNUSUAL SPYGLASS.
- Use UNUSUAL SPYGLASS; select and play HOP; earn SOIL STONE (C).
- Use SOIL STONE (D).
- Select (E).
- Play HOP (F).